Today I will show you how to create a Glassmorphism Card Hover Effects with an attractive UI design. Basically, Glassmorphism UI designs pretend to extrude from the background. It’s a raised shape made from the exact same material as the background. It has light and dark shadow combinations to visualize differences from the background. And this is the new trend in web or UI design, it looks pretty and very attractive.
So, I am sharing the Glassmorphism UI Design. The Glassmorphism Card Hover Effects is based on pure CSS. There I have not used any library for styling or functioning, like any JS library or CSS library. You can use this program on your website or web app because it looks good.
Glassmorphism is a relatively new design trend and a term that’s gotten a good amount of buzz lately. Its aesthetic is marked by minimal and real-looking UI that’s sort of a new take on skeuomorphism — hence the name.
It got its name in a UX Collective post from December 2019, and since then, various design and development communities have been actively discussing the trend, usually with differing opinions.
Chris poked fun at it on Twitter. Adam Giebel created an online generator for it. Developers, designers, and UX specialists are weighing in on the topic of aesthetics, usability, accessibility, and practicality of this design trend. Clearly, it’s stricken some sort of chord in the community.
Let’s dip our toes into the Glassmorphism pool, showcasing the various Glassmorphism effects that can be created using our language of choice, CSS. We’ll take a look at both the arguments for and against the style and weigh how it can be used in a web interface.
Glassmorphism UI elements look like they’re connected to the background as if the elements are extruded from the background or inset into the background. They’ve been described by some as “soft UI” because of the way soft shadows are used to create the effect. Another way to understand Neumorphism UI is to compare it to Material Design.
Creating a Glassmorphism interface with CSS is seemingly as easy as applying a regular box-shadow property on any element, but it’s more nuanced than that. The distinctiveness of a Glassmorphism UI comes from using multiple box-shadow and background-color values to achieve different types of effects and variations.
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